
Original product mockup. Use the full garment view to inspect placement and review the product details before ordering.
Project 76
Project 76 — Desktop Game Asset
$14.99
Made to order. Shipping and applicable taxes are calculated at checkout.
Made to order. Please check the size guide before buying.
Allow 2–5 business days for production, then shipping time. Delivery estimates vary by item and destination. Shipping details · Returns & order issues
Review your size before ordering. Every item is made for you.
Details & fit
Digital files only — no physical item. Engine-neutral, high-detail motorcycle prop for desktop/showcase projects, with separately movable wheels and steering.
- Three self-contained GLBs: LOD0 335,716 triangles, LOD1 271,615, LOD2 230,960.
- 26 materials, 48 material surfaces and 18 embedded images per LOD; editable texture maps supplied separately.
- Optional static-prop collision proxy, articulation examples, import instructions and usage terms.
- No Blender .blend source file is included.
Limitations: Not low-poly/mobile/large-fleet artwork, a driving controller, suspension simulation or tuned vehicle-physics system. Chain and long control cables are static; arbitrary steering clearance is not guaranteed. Swatch UVs overlap: no unique paint or lightmap unwrap. Godot 4.6.3 Editor import/reimport was tested with Force Disable Compression enabled; actual Godot GPU pixels, target-device performance/memory, Unity and Unreal were not tested. Follow the supplied import guide rather than assuming default import settings preserve every surface.
Usage terms: You may use and modify the static and desktop game models in personal or commercial games and rendered images/videos. Finished renders and games may be distributed with assets embedded in the game, not supplied as separate reusable files. Reselling, sharing, uploading or redistributing the downloadable files, unchanged or modified, is not permitted.
Questions about fit or your order? Dean@Wayborne-gps.com
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